Practice the Urusov Gambit in accepted and declined lines, with f7 tactics and central counterplay. Study 8 lines from our Urusov Gambit guide, solve 16 exercises, then play six positions against the bot.
Study four White routes and four Black replies: the premature ...Nxe4 fork, resilient ...Qe7 defense, sound acceptance, long castling, two ...d5 counterstrikes, 4.e5, and the 3...Nc6 chase.
Keyboard: ← → step through the moves. Click any move chip to jump.
Where the moves come from: every line and position in this trainer comes from our Urusov Gambit guide. The guide's five test positions are answered by Nxe4 (+0.26), Qd5+ (+1.20), Qxd5 (+1.80), d5 (+0.21), and Bxf7+ (+5.87).
The 16 boards rehearse both orders of acceptance, the f7 deflection, Qd5+ fork, ...Qe7 and ...Qb4+ defense, long castling, the d5 space gain, the Scotch-style ...d5 break, and Black's freeing play after 3...Nc6. Every named wrong move and reply is legal on its board.
Keyboard: Enter next drill · H hint · R reset the position.
Choose one of six starting positions and set the bot from 600 to 3000. The coach comments on eleven key moments, including the correct capture order, the early knight grab, f7 fork, modern 4.Nf3 crossroads, declined center, queen recovery, Scotch break, and the dangerous ...Nd6 detour.
The six positions contain the main 3.d4 position, book lines for the accepted main line, early ...Nxe4, 3...Nc6, and 3...d6, plus the Bxf7+ queen-deflection set piece. Each board gives White and Black opposite, observable targets.
Three directions, each with a reason. Everything below links to a page that exists today.
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