The Alekhine is worth learning because it gives you a repeatable answer to White's biggest ambition: the broad pawn center. This trainer turns the ideas from our Alekhine Defense guide into a sequence you can use at the board. Learn how the pawns become targets, drill the decisions that make them targets, then play Black from the critical structures.
Eight lines, one at a time: four you play as White, four as Black. Step through every move and see the counterplay take shape on the board.
Keyboard: ← → step through the moves. Click any move chip to jump.
Where this comes from: every line and position in Learn and Drill comes from our Alekhine Defense guide. The trainer keeps the focus on Black's central breaks, active piece squares, and the pawn targets White has advanced.
Use the drills to recognize the board before choosing a move. You will work through book moves, plans, traps, punishments, structure, and endgame echoes, with feedback tied to the position in front of you.
Keyboard: Enter next drill · H hint · R reset the position.
Now play Black. Pick one of the six seeded variations, set the bot's strength, and test whether you can make White's space turn into targets. The coach card speaks when a guide position appears.
Six Alekhine positions from the guide, each with a concrete goal for both sides. Pick one to restart from that structure.
Four directions, each with a reason. Everything below links to a page that exists today.
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